Class ARBVertexType2_10_10_10_REV


  • public final class ARBVertexType2_10_10_10_REV
    extends Object
    • Field Detail

      • GL_UNSIGNED_INT_2_10_10_10_REV

        public static final int GL_UNSIGNED_INT_2_10_10_10_REV
        Accepted by the <type> parameter of VertexAttribPointer, VertexPointer, NormalPointer, ColorPointer, SecondaryColorPointer, TexCoordPointer, VertexAttribP{1234}ui, VertexP*, TexCoordP*, MultiTexCoordP*, NormalP3ui, ColorP*, SecondaryColorP* and VertexAttribP*
        See Also:
        Constant Field Values
      • GL_INT_2_10_10_10_REV

        public static final int GL_INT_2_10_10_10_REV
        Accepted by the <type> parameter of VertexAttribPointer, VertexPointer, NormalPointer, ColorPointer, SecondaryColorPointer, TexCoordPointer, VertexAttribP{1234}ui, VertexP*, TexCoordP*, MultiTexCoordP*, NormalP3ui, ColorP*, SecondaryColorP* and VertexAttribP*
        See Also:
        Constant Field Values
    • Method Detail

      • glVertexP2ui

        public static void glVertexP2ui​(int type,
                                        int value)
      • glVertexP3ui

        public static void glVertexP3ui​(int type,
                                        int value)
      • glVertexP4ui

        public static void glVertexP4ui​(int type,
                                        int value)
      • glVertexP2u

        public static void glVertexP2u​(int type,
                                       IntBuffer value)
      • glVertexP3u

        public static void glVertexP3u​(int type,
                                       IntBuffer value)
      • glVertexP4u

        public static void glVertexP4u​(int type,
                                       IntBuffer value)
      • glTexCoordP1ui

        public static void glTexCoordP1ui​(int type,
                                          int coords)
      • glTexCoordP2ui

        public static void glTexCoordP2ui​(int type,
                                          int coords)
      • glTexCoordP3ui

        public static void glTexCoordP3ui​(int type,
                                          int coords)
      • glTexCoordP4ui

        public static void glTexCoordP4ui​(int type,
                                          int coords)
      • glTexCoordP1u

        public static void glTexCoordP1u​(int type,
                                         IntBuffer coords)
      • glTexCoordP2u

        public static void glTexCoordP2u​(int type,
                                         IntBuffer coords)
      • glTexCoordP3u

        public static void glTexCoordP3u​(int type,
                                         IntBuffer coords)
      • glTexCoordP4u

        public static void glTexCoordP4u​(int type,
                                         IntBuffer coords)
      • glMultiTexCoordP1ui

        public static void glMultiTexCoordP1ui​(int texture,
                                               int type,
                                               int coords)
      • glMultiTexCoordP2ui

        public static void glMultiTexCoordP2ui​(int texture,
                                               int type,
                                               int coords)
      • glMultiTexCoordP3ui

        public static void glMultiTexCoordP3ui​(int texture,
                                               int type,
                                               int coords)
      • glMultiTexCoordP4ui

        public static void glMultiTexCoordP4ui​(int texture,
                                               int type,
                                               int coords)
      • glMultiTexCoordP1u

        public static void glMultiTexCoordP1u​(int texture,
                                              int type,
                                              IntBuffer coords)
      • glMultiTexCoordP2u

        public static void glMultiTexCoordP2u​(int texture,
                                              int type,
                                              IntBuffer coords)
      • glMultiTexCoordP3u

        public static void glMultiTexCoordP3u​(int texture,
                                              int type,
                                              IntBuffer coords)
      • glMultiTexCoordP4u

        public static void glMultiTexCoordP4u​(int texture,
                                              int type,
                                              IntBuffer coords)
      • glNormalP3ui

        public static void glNormalP3ui​(int type,
                                        int coords)
      • glNormalP3u

        public static void glNormalP3u​(int type,
                                       IntBuffer coords)
      • glColorP3ui

        public static void glColorP3ui​(int type,
                                       int color)
      • glColorP4ui

        public static void glColorP4ui​(int type,
                                       int color)
      • glColorP3u

        public static void glColorP3u​(int type,
                                      IntBuffer color)
      • glColorP4u

        public static void glColorP4u​(int type,
                                      IntBuffer color)
      • glSecondaryColorP3ui

        public static void glSecondaryColorP3ui​(int type,
                                                int color)
      • glSecondaryColorP3u

        public static void glSecondaryColorP3u​(int type,
                                               IntBuffer color)
      • glVertexAttribP1ui

        public static void glVertexAttribP1ui​(int index,
                                              int type,
                                              boolean normalized,
                                              int value)
      • glVertexAttribP2ui

        public static void glVertexAttribP2ui​(int index,
                                              int type,
                                              boolean normalized,
                                              int value)
      • glVertexAttribP3ui

        public static void glVertexAttribP3ui​(int index,
                                              int type,
                                              boolean normalized,
                                              int value)
      • glVertexAttribP4ui

        public static void glVertexAttribP4ui​(int index,
                                              int type,
                                              boolean normalized,
                                              int value)
      • glVertexAttribP1u

        public static void glVertexAttribP1u​(int index,
                                             int type,
                                             boolean normalized,
                                             IntBuffer value)
      • glVertexAttribP2u

        public static void glVertexAttribP2u​(int index,
                                             int type,
                                             boolean normalized,
                                             IntBuffer value)
      • glVertexAttribP3u

        public static void glVertexAttribP3u​(int index,
                                             int type,
                                             boolean normalized,
                                             IntBuffer value)
      • glVertexAttribP4u

        public static void glVertexAttribP4u​(int index,
                                             int type,
                                             boolean normalized,
                                             IntBuffer value)