Interface AudioDevice

  • All Known Implementing Classes:
    AudioDeviceBase, JavaSoundAudioDevice, NullAudioDevice

    public interface AudioDevice
    The AudioDevice interface provides an abstraction for a device capable of sounding audio samples. Samples are written to the device wia the write() method. The device assumes that these samples are signed 16-bit samples taken at the output frequency of the decoder. If the decoder outputs more than one channel, the samples for each channel are assumed to appear consecutively, with the lower numbered channels preceeding higher-numbered channels. E.g. if there are two channels, the samples will appear in this order:
    
     
                    l0, r0, l1, r1, l2, r2...
     
     where 
            lx indicates the xth sample on channel 0
      rx indicates the xth sample on channel 1
     
    Since:
    0.0.8
    • Method Summary

      All Methods Instance Methods Abstract Methods 
      Modifier and Type Method Description
      void close()
      Closes this audio device.
      void flush()
      Blocks until all audio samples previously written to this audio device have been heard.
      int getPosition()
      Retrieves the current playback position in milliseconds.
      boolean isOpen()
      Retrieves the open state of this audio device.
      void open​(Decoder decoder)
      Prepares the AudioDevice for playback of audio samples.
      void write​(short[] samples, int offs, int len)
      Writes a number of samples to this AudioDevice.
    • Method Detail

      • open

        void open​(Decoder decoder)
           throws JavaLayerException
        Prepares the AudioDevice for playback of audio samples.
        Parameters:
        decoder - The decoder that will be providing the audio samples. If the audio device is already open, this method returns silently.
        Throws:
        JavaLayerException
      • isOpen

        boolean isOpen()
        Retrieves the open state of this audio device.
        Returns:
        true if this audio device is open and playing audio samples, or false otherwise.
      • write

        void write​(short[] samples,
                   int offs,
                   int len)
            throws JavaLayerException
        Writes a number of samples to this AudioDevice.
        Parameters:
        samples - The array of signed 16-bit samples to write to the audio device.
        offs - The offset of the first sample.
        len - The number of samples to write. This method may return prior to the samples actually being played by the audio device.
        Throws:
        JavaLayerException
      • close

        void close()
        Closes this audio device. Any currently playing audio is stopped as soon as possible. Any previously written audio data that has not been heard is discarded. The implementation should ensure that any threads currently blocking on the device (e.g. during a write or flush operation should be unblocked by this method.
      • flush

        void flush()
        Blocks until all audio samples previously written to this audio device have been heard.
      • getPosition

        int getPosition()
        Retrieves the current playback position in milliseconds.