66 #include "vtkRenderingCoreModule.h" 97 {
return this->Parts; }
189 virtual void UpdatePaths();
193 void operator=(
const vtkAssembly&) VTK_DELETE_FUNCTION;
abstract superclass for all actors, volumes and annotations
vtkProp3DCollection * GetParts()
Return the parts (direct descendants) of this assembly.
represents an object (geometry & properties) in a rendered scene
abstract specification for Viewports
represent surface properties of a geometric object
virtual int RenderOpaqueGeometry(vtkViewport *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
virtual int HasTranslucentPolygonalGeometry()
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
virtual void BuildPaths(vtkAssemblyPaths *paths, vtkAssemblyPath *path)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERI...
record modification and/or execution time
virtual vtkAssemblyPath * GetNextPath()
vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker).
represents an 3D object for placement in a rendered scene
void GetBounds(double bounds[6])
Get the bounds for the assembly as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
vtkTypeUInt64 vtkMTimeType
void InitPathTraversal()
Overload vtkProp's method for setting up assembly paths.
virtual void ReleaseGraphicsResources(vtkWindow *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being...
window superclass for vtkRenderWindow
virtual int RenderVolumetricGeometry(vtkViewport *)
void ShallowCopy(vtkProp *prop)
Shallow copy of this vtkProp3D.
a list of nodes that form an assembly path
a simple class to control print indentation
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
virtual void GetVolumes(vtkPropCollection *)
a list of lists of props representing an assembly hierarchy
abstract class specifies interface to map data to graphics primitives
vtkProp3DCollection * Parts
create hierarchies of vtkProp3Ds (transformable props)
vtkMTimeType GetMTime()
Get the vtkProp3D's mtime.
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *)
virtual double * GetBounds()=0
Return a reference to the Prop3D's composite transform.
virtual int GetNumberOfPaths()
vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker).
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
virtual void GetActors(vtkPropCollection *)
For some exporters and other other operations we must be able to collect all the actors or volumes...