#include <vtk3DS.h>
Definition at line 108 of file vtk3DS.h.
◆ ambient
◆ diffuse
◆ specular
◆ shininess
float vtk3DSMatProp::shininess |
◆ transparency
float vtk3DSMatProp::transparency |
◆ reflection
float vtk3DSMatProp::reflection |
◆ self_illum
int vtk3DSMatProp::self_illum |
◆ tex_map
char vtk3DSMatProp::tex_map[40] |
◆ tex_strength
float vtk3DSMatProp::tex_strength |
◆ bump_map
char vtk3DSMatProp::bump_map[40] |
◆ bump_strength
float vtk3DSMatProp::bump_strength |
◆ aProperty
The documentation for this struct was generated from the following file:
- dox/build/vtk6-6.3.0+dfsg2/IO/Import/vtk3DS.h