OpenShot Library | OpenShotAudio  0.2.2

Classes

class  juce::AudioFormat
 Subclasses of AudioFormat are used to read and write different audio file formats. More...
 
class  juce::AudioFormatManager
 A class for keeping a list of available audio formats, and for deciding which one to use to open a given file. More...
 
struct  juce::AudioFormatReader::ReadHelper< DestSampleType, SourceSampleType, SourceEndianness >
 Used by AudioFormatReader subclasses to copy data to different formats. More...
 
class  juce::AudioFormatReader
 Reads samples from an audio file stream. More...
 
class  juce::AudioFormatReaderSource
 A type of AudioSource that will read from an AudioFormatReader. More...
 
class  juce::AudioFormatWriter::ThreadedWriter::IncomingDataReceiver
 Receiver for incoming data. More...
 
class  juce::AudioFormatWriter::ThreadedWriter
 Provides a FIFO for an AudioFormatWriter, allowing you to push incoming data into a buffer which will be flushed to disk by a background thread. More...
 
struct  juce::AudioFormatWriter::WriteHelper< DestSampleType, SourceSampleType, DestEndianness >
 Used by AudioFormatWriter subclasses to copy data to different formats. More...
 
class  juce::AudioFormatWriter
 Writes samples to an audio file stream. More...
 
class  juce::AudioSubsectionReader
 This class is used to wrap an AudioFormatReader and only read from a subsection of the file. More...
 
class  juce::BufferingAudioReader
 An AudioFormatReader that uses a background thread to pre-read data from another reader. More...
 
class  juce::MemoryMappedAudioFormatReader
 A specialised type of AudioFormatReader that uses a MemoryMappedFile to read directly from an audio file. More...
 

Detailed Description