SDL  2.0
recDevice Struct Reference

#include <SDL_sysjoystick_c.h>

+ Collaboration diagram for recDevice:

Data Structures

struct  axis_correct
 
struct  hwdata_ball
 
struct  hwdata_hat
 

Data Fields

IOHIDDeviceRef deviceRef
 
io_service_t ffservice
 
FFDeviceObjectReference ffdevice
 
FFEFFECT * ffeffect
 
FFEffectObjectReference ffeffect_ref
 
SDL_bool ff_initialized
 
char product [256]
 
uint32_t usage
 
uint32_t usagePage
 
int axes
 
int buttons
 
int hats
 
int elements
 
recElementfirstAxis
 
recElementfirstButton
 
recElementfirstHat
 
SDL_bool removed
 
int instance_id
 
SDL_JoystickGUID guid
 
struct joystick_hwdatapNext
 
SDL_bool accelerometer
 
SDL_bool remote
 
GCController __unsafe_unretained * controller
 
int num_pause_presses
 
Uint32 pause_button_down_time
 
char * name
 
SDL_Joystick * joystick
 
SDL_JoystickID instance_id
 
int naxes
 
int nbuttons
 
int nhats
 
struct joystick_hwdatanext
 
int fd
 
struct SDL_joylist_item * item
 
char * fname
 
SDL_bool ff_rumble
 
SDL_bool ff_sine
 
struct ff_effect effect
 
struct joystick_hwdata::hwdata_hathats
 
struct joystick_hwdata::hwdata_ballballs
 
Uint8 key_map [KEY_MAX]
 
Uint8 abs_map [ABS_MAX]
 
struct joystick_hwdata::axis_correct abs_correct [ABS_MAX]
 
int fresh
 
SDL_bool m_bSteamController
 
Uint32 rumble_expiration
 
SDL_bool bXInputDevice
 
SDL_bool bXInputHaptic
 
Uint8 userid
 
DWORD dwPacketNumber
 

Detailed Description

Definition at line 46 of file SDL_sysjoystick_c.h.

Field Documentation

◆ abs_correct

struct joystick_hwdata::axis_correct recDevice::abs_correct[ABS_MAX]

◆ abs_map

Uint8 recDevice::abs_map[ABS_MAX]

Definition at line 54 of file SDL_sysjoystick_c.h.

◆ accelerometer

SDL_bool recDevice::accelerometer

◆ axes

int recDevice::axes

Definition at line 59 of file SDL_sysjoystick_c.h.

◆ balls

struct joystick_hwdata::hwdata_ball * recDevice::balls

◆ buttons

int recDevice::buttons

Definition at line 60 of file SDL_sysjoystick_c.h.

◆ bXInputDevice

SDL_bool recDevice::bXInputDevice

Definition at line 83 of file SDL_windowsjoystick_c.h.

◆ bXInputHaptic

SDL_bool recDevice::bXInputHaptic

Definition at line 84 of file SDL_windowsjoystick_c.h.

◆ controller

GCController __unsafe_unretained* recDevice::controller

◆ deviceRef

IOHIDDeviceRef recDevice::deviceRef

Definition at line 48 of file SDL_sysjoystick_c.h.

◆ dwPacketNumber

DWORD recDevice::dwPacketNumber

Definition at line 86 of file SDL_windowsjoystick_c.h.

◆ effect

struct ff_effect recDevice::effect

Definition at line 39 of file SDL_sysjoystick_c.h.

◆ elements

int recDevice::elements

Definition at line 62 of file SDL_sysjoystick_c.h.

◆ fd

int recDevice::fd

Definition at line 32 of file SDL_sysjoystick_c.h.

◆ ff_initialized

SDL_bool recDevice::ff_initialized

Definition at line 53 of file SDL_sysjoystick_c.h.

◆ ff_rumble

SDL_bool recDevice::ff_rumble

Definition at line 37 of file SDL_sysjoystick_c.h.

◆ ff_sine

SDL_bool recDevice::ff_sine

Definition at line 38 of file SDL_sysjoystick_c.h.

◆ ffdevice

FFDeviceObjectReference recDevice::ffdevice

Definition at line 50 of file SDL_sysjoystick_c.h.

◆ ffeffect

FFEFFECT* recDevice::ffeffect

Definition at line 51 of file SDL_sysjoystick_c.h.

◆ ffeffect_ref

FFEffectObjectReference recDevice::ffeffect_ref

Definition at line 52 of file SDL_sysjoystick_c.h.

◆ ffservice

io_service_t recDevice::ffservice

Definition at line 49 of file SDL_sysjoystick_c.h.

◆ firstAxis

recElement* recDevice::firstAxis

Definition at line 64 of file SDL_sysjoystick_c.h.

◆ firstButton

recElement* recDevice::firstButton

Definition at line 65 of file SDL_sysjoystick_c.h.

◆ firstHat

recElement* recDevice::firstHat

Definition at line 66 of file SDL_sysjoystick_c.h.

◆ fname

char* recDevice::fname

Definition at line 35 of file SDL_sysjoystick_c.h.

◆ fresh

int recDevice::fresh

Definition at line 61 of file SDL_sysjoystick_c.h.

◆ guid

◆ hats [1/2]

struct joystick_hwdata::hwdata_hat * recDevice::hats

◆ hats [2/2]

int recDevice::hats

Definition at line 61 of file SDL_sysjoystick_c.h.

◆ instance_id [1/2]

SDL_JoystickID recDevice::instance_id

Definition at line 42 of file SDL_sysjoystick_c.h.

◆ instance_id [2/2]

int recDevice::instance_id

◆ item

struct SDL_joylist_item* recDevice::item

Definition at line 33 of file SDL_sysjoystick_c.h.

◆ joystick

SDL_Joystick* recDevice::joystick

◆ key_map

Uint8 recDevice::key_map[KEY_MAX]

Definition at line 53 of file SDL_sysjoystick_c.h.

◆ m_bSteamController

SDL_bool recDevice::m_bSteamController

Definition at line 64 of file SDL_sysjoystick_c.h.

◆ name

◆ naxes

int recDevice::naxes

◆ nbuttons

int recDevice::nbuttons

◆ next

struct joystick_hwdata* recDevice::next

◆ nhats

int recDevice::nhats

◆ num_pause_presses

int recDevice::num_pause_presses

Definition at line 37 of file SDL_sysjoystick_c.h.

◆ pause_button_down_time

Uint32 recDevice::pause_button_down_time

Definition at line 38 of file SDL_sysjoystick_c.h.

◆ pNext

struct joystick_hwdata* recDevice::pNext

Definition at line 73 of file SDL_sysjoystick_c.h.

◆ product

char recDevice::product[256]

Definition at line 55 of file SDL_sysjoystick_c.h.

◆ remote

SDL_bool recDevice::remote

Definition at line 34 of file SDL_sysjoystick_c.h.

Referenced by IOS_JoystickClose(), and IOS_JoystickOpen().

◆ removed

SDL_bool recDevice::removed

Definition at line 68 of file SDL_sysjoystick_c.h.

◆ rumble_expiration

Uint32 recDevice::rumble_expiration

Definition at line 69 of file SDL_windowsjoystick_c.h.

◆ usage

uint32_t recDevice::usage

Definition at line 56 of file SDL_sysjoystick_c.h.

◆ usagePage

uint32_t recDevice::usagePage

Definition at line 57 of file SDL_sysjoystick_c.h.

◆ userid

Uint8 recDevice::userid

Definition at line 85 of file SDL_windowsjoystick_c.h.


The documentation for this struct was generated from the following files: